VR Games Publisher

We helped launch the greatest indie games - now on VR.
Tap into our unparallelled publishing heritage and indie
game knowledge - from the team that founded Chillingo

Free Game Evaluation

Submit your VR Game or Concept for Publishing Feedback

Descent Alps VR rhythm based ski experience







Descent Alps - Rhythm-based gameplay meets extreme winter sports in VR’s most intense skiing experience ever. Face the exhilarating challenge of speeding down steep mountains as you carve a path through the powder, hitting the gates with precision and finding the rhythm of the slopes.

This is the full paid release of Descent Alps. The pre-release version has been downloaded close to 100,000 times so the slopes have been worn down by pre-release skiers. All feedback and knowledge gathered during the first year of Descent Alps have evolved the game into this first full release. The core remains the same, but the experience has been refined and is now faster, better, bigger, and easier accessible! There is still more to come but this release marks a game that can stand alongside other great movement and motion-based VR games.


Control your descent down the treacherous mountainsides using whole body motions. Lean into the hairpin turns, and hunch down when it’s time to carve the skis and make the gates. The paths down the slopes are randomly generated based on the soundtrack, so moving with the music improves your skiing skills and boosts your scores, while making the game feel even smoother and more realistic.

Descent Alps has been finely tuned to deliver an invigoratingly real experience, while remaining comfortable and fun for pro skiers, gamers and total newcomers alike.

Descent Alps Features :

- Intuitive motion-based controls give a high degree of immersion
- Colorful and fun visuals that puts the emphasis on player feedback
- 10 race courses set at various altitudes. From forest covered hills to glacial fields and high peaks
- Randomised course paths for every slope, so each race is different from the previous
- 2 training courses for beginners and advanced players - both with voice acted ski instructor.
- 3 game modes - Rhythm race (ski a path of rhythm obstacles), Endless mode (how far can you go?) & Free ride (undisturbed skiing)
- Soundtrack with 12 awesome synth bangers (increased replayability as songs will change how a course is played)
- New UI makes it super quick to get into the slopes.
- Unlockable gear that alters the skiing experience.
- Silky smooth gameplay for Quest 1 and 2.
- Missing skiing? This is the closest you'll come in Virtual Reality.







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  Descent Alps Media Kit



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Descent Alps VR

The Definitive VR Racer for Oculus Quest





Radial-G: Proteus is a futuristic arcade racer for the VR generation! Climb into the cockpit of a gravity-defying race craft and tear up the tubular tracks as battle commences. Radial-G delivers full immersion racing featuring gut-wrenching twists, jumps, splits and unique inverted racing.

  • 8 Gameplay modes including combat, elimination and championship
  • 9 racetracks
  • Kicking electronic soundtrack
  • Single player career mode
  • 4 unlockable ships
  • 3 speed classes
  • Oculus achievements and leaderboards

OMEGA Update included – a new boss-fight game mode where players will battle a giant mechanoid boss on a signature Radial-G track - avoid an array of attacks and deliver your own knock-out blows.

  • New boss-fight game-mode
  • Additional racetrack
  • Expanded single player campaign
  • 3 additional, unlockable ships
Purchase now for the Oculus Quest






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Radial-G: Proteus

Block Zen with QubeFall©





QubeFall Free - Dive into the world of CloudNone with this immensely addictive block puzzle game for Oculus Quest. Intuitive, dexterous controls allow you to build intricate shapes naturally as you grab new blocks out of the air. Race against time to eliminate as many blocks as possible before you hit the ceiling.

The whole experience is set to audio and visuals provided by chill-out maestro CloudNone, officially licensed from MonsterCat.


Support QubeFall Free over on Itch.io as we work to bring you the full game. QubeFall Free is donationware - pay nothing to enjoy, or pay something to fuel the development! With enough support, we’re looking to add a host of awesome features :

  • More tracks from CloudNone with matching VR visuals
  • Natural hand tracking support
  • Immersive, audio-synced environments
  • Extra features and modes
Get involved with QubeFall's future on our discord channel - Send in feedback, make suggestions, and talk to us about anything and everything QubeFall©.




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Block Zen with QubeFall

Pew Pew, Stuff Dies VR





The smash hit mobile game Pew Pew, Stuff Dies blasts its way into VR! This is a funny, apocalyptic arena shooter packed with crazy creatures surrounding you as you defend your quirky, fantastic home.

Your world has has been attacked by monsters from other planets. Defend yourself! As the game progresses, you'll take the fight to these irksome space invaders on strange new worlds and deep space asteroids.

To survive you must be fast. Cover all directions as different waves of creatures including mutant dwarfs, Martians, ogres, octopuses and more try to surround you.

Arm yourself in both hands, John Woo style, with different weapons including a knife, revolver, laser guns and a whole host of futuristic firearms. Don’t forget to reload and collect ammo from the smoldering bodies of your vanquished enemies if you want to compete against your friends in the rankings.

With enough support, Pew Pew, Stuff Dies VR has big plans:

  • New creatures
  • New weapons
  • New sound and music
  • New arenas
Join us on the Things3D Discord to send feedback and talk about the game: https://discord.gg/WXdsvNb







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Pew Pew, Stuff Dies VR

Why Things3D


Living and Breathing Immersive Games.

At Things3D we don't just talk about games - we live and breath them. With a practical and diverse history in mobile games, retro games, console games and indie initiatives we recognised 20 years ago that the world was changing with the advent of mobile devices. A second leap is about to happen with the introduction of AR and now the mass adoption of game-changing VR headsets.

See the benefits of working with us.

Our Previous Achievements.

We discovered and signed famous mobile hits like Angry Birds, Cut the Rope, iDracula and many other No. 1 hits. Our team are Bafta award winning game producers - giving you the expert edge to transform your game idea into the hit it deserves to be.


0
Games Released
0
No. 1 Hits
0
Pizza's eaten



Things3D Backstory.

For two decades we have been at the forefront of bringing commercial success for independent game developers as new technology and stores have emerged on console and mobile.

Each new technological step change brings with it the opportunity for the best and most innovative games to bring fresh, fun and exciting experiences that showcase that platform - and with it - the support from the platform holders.

The world is poised on the threshold of the mass adoption of AR and VR through affordable and accessible devices - join us on this next adventure.

We provide a service that allows you, the independent developer, to plug straight into a strategic partnership that is tailored to the specific needs of your company and game by a highly experienced, creative and agile team who fully understand the commercial realities of independent studios.

We offer a service that can deliver a total end-to-end publishing process from initial evaluation and direction right through to the precision tuning of your live service operations.


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Why Things3D

Benefits of VR Publishing with Things3D


Game Performance

Tap into our unparallelled publishing heritage and indie game knowledge - from the team that founded Chillingo. Our producers are Bafta award winning - giving you the expert edge to transform your game into a breakout hit.

Game Reach

Great games don't always sell themselves. Our publishing past brings with it a wealth of experience with innovative PR, press and marketing. We'll help you reach millions of players, giving your VR game the exposure it deserves.

Game Lifecycle

We'll work with you on the entire lifecycle of your game. Bringing our wealth of publishing knowledge to bring out the best in VR - episodic content, arcade hits, virtual experiences or other worlds. Let's work out what's best for the consumer - that will be the best for you.

Innovative and Agile

We aren't a public listed company, so we aren't bound by any game-by-committee majority meetings. This means we can move fast, leaving us laser focused to help you. If you need a reply now, you can probably expect it within the hour.

VR Game Financing

Need a bridge to leave your 9-5 day-job, or kick start your VR game team? With a long history of working with indies, we're more likely to 'take a punt' on your game or concept. Reach out us to discuss and see where the path leads ...

Big Brands

We have multiple requests from entertainment brands and IP owners wanting to 'get into' VR gaming. If you are open to these opportunities of paid work, let us know, so we can scout for any supplementary work.

Free Game Evaluation

Ready to submit a concept to us, working demo, or near-complete game? We're on hand to lend our expert opinion - risk free and impartial advice our speciality. Contact us to discuss

First Party Relationships

Communication is key to the platform holders - we work hard to keep them informed and get your game on their roadmap. We have years of experience working with first-party platform holders and gate-keepers, delivering great games so their customers are guaranteed a great experience.

Publish your VR Game with us


Get in touch at vr@things3d.com or call +44 1625 420641

Contact Us

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VR Publishing Benefits

VR Game Evaluation


Submit your VR game or concept.

If you just want to reach out to us and/or have a general enquiry - please use the contact us page instead.


 Just me - I do everything
 Small (less than 5)
 Medium (less than 25)
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  Concept
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  I agree to the Things3D Privacy Policy
  I grant Things3D the right to use my personal data for the purpose of assessing my submission - as permitted by law.

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VR Game Evaluation

Contact Things3D


Connect with us

We helped launch the greatest indie games - now on VR.
Tap into our unparallelled publishing heritage and indie
game knowledge - from the team that founded Chillingo.


Things3D

VR Game Publishers
Beechfield House
Winterton Way
Macclesfield
Cheshire
SK11 9PP
United Kingdom


Evaluate your VR Game, or just drop us a Line

Submit your VR game for a free evaluation, or simply reach out below.

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Contact Things3D

VR Games Publisher FAQ


Should I use a Things3D to publish my game?

Collectively we have decades of game experience including game history, level design, UI design. Further we think fast, and think 'outside of the box' as VR gaming requires new interfaces and new ways of thinking. Run your game by us and we'll give you an honest appraisal, without risk or any loss of rights. Over the past two decades we have evaluated thousands of games, resulting in thousands of conversations. If you are in indie looking for help, we'll be glad to assist. If you are a big brand looking to bring a VR game to market, we'll surprise you with our thinking.

What Percentage does Things3D take?

Depending on our level of involvement we use industry standard margins. We have two tiers of service. Light Touch (for studios, brands or indies who have a strong direction and/or a near-finished game) who require minimal guidance but would like the added PR and press exposure from Things3D. Alternatively, we provide a 'deep dive' service with multiple rounds of guidance and polishing - of course, attracting a higher percentage.

When can I expect to be paid?

As a standard we will pay 30 days after receiving revenues from the distribution channel/store. For the first payment we will reduce this to 7 days, to ensure your new studio/new team receives a cash injection as soon as possible.

What are the advantages to working with Things3D?

Take a look at the benefits of using Things3D as your VR publisher.

How much control do I have over the process?

We give as much advice as you need, nothing is forced. At every step of the way conversation and communication is key.

What about my Intellectual Property Rights (IP) ?

Your IP is yours, we will never require to take over these rights. Simply, we want to help you maximise your time and investment in your game concept. Read more about the benefits of publishing with Things3D.

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VR Games Publisher FAQ

Things3D Privacy Policy


Privacy Policy Overview

This Privacy Policy governs the manner in which Things3D Ltd collects, uses, maintains and discloses information collected from users (each, a “User”) of the www.things3d.com website (“Site”). This privacy policy applies to the Site and all products and services offered by Things3D Ltd.

Personal identification information

We may collect personal identification information from Users in a variety of ways, including, but not limited to, when Users visit our site, subscribe to the newsletter, fill out a form (contact us, game evaluation form or otherwise), and in connection with other activities, services, features or resources we make available on our Site. Fields users may be asked for may include (but not limited to) name, email address, company name, website url, location etc. Users may, however, visit our Site anonymously. We will collect personal identification information from Users only if they voluntarily submit such information to us. Users can always refuse to supply personally identification information, except that it may prevent them from engaging in certain Site related activities.

Non-personal identification information

We may collect non-personal identification information about Users whenever they interact with our Site. Non-personal identification information may include the browser name, the type of computer and technical information about Users means of connection to our Site, such as the operating system and the Internet service providers utilized and other similar information.

Web browser cookies

Our Site may use “cookies” to enhance User experience. User’s web browser places cookies on their hard drive for record-keeping purposes and sometimes to track information about them. User may choose to set their web browser to refuse cookies, or to alert you when cookies are being sent. If they do so, note that some parts of the Site may not function properly.

How we use collected information

Things3D Ltd collects and uses Users personal information for the following purposes:

– To personalize user experience
We may use information in the aggregate to understand how our Users as a group use the services and resources provided on our Site.

– To improve our Site
We continually strive to improve our website offerings based on the information and feedback we receive from you.

– To improve customer service
Your information helps us to more effectively respond to your customer service requests and support needs.

– To administer a content, promotion, survey or other Site feature
To send Users information they agreed to receive about topics we think will be of interest to them.

– To send periodic emails
The email address Users provide will only be used to respond to their inquiries, and/or other requests or questions. If User decides to opt-in to our mailing list, they will receive emails that may include company news, updates, related product or service information, etc. If at any time the User would like to unsubscribe from receiving future emails, we include detailed unsubscribe instructions at the bottom of each email.

How we protect your information

We adopt appropriate data collection, storage and processing practices and security measures to protect against unauthorized access, alteration, disclosure or destruction of your personal information, username, password, transaction information and data stored on our Site. Sensitive and private data exchange between the Site and its Users happens over a SSL secured communication channel and is encrypted and protected with digital signatures.

Sharing your personal information

Users may find advertising or other content on our Site that link to the sites and services of our partners, suppliers, advertisers, sponsors, licensors and other third parties. We do not control the content or links that appear on these sites and are not responsible for the practices employed by websites linked to or from our Site. In addition, these sites or services, including their content and links, may be constantly changing. These sites and services may have their own privacy policies and customer service policies. Browsing and interaction on any other website, including websites which have a link to our Site, is subject to that website’s own terms and policies.

Changes to this privacy policy

Things3D Ltd has the discretion to update this privacy policy at any time. When we do, we will revise the updated date at the bottom of this page. We encourage Users to frequently check this page for any changes to stay informed about how we are helping to protect the personal information we collect. You acknowledge and agree that it is your responsibility to review this privacy policy periodically and become aware of modifications.

Your acceptance of these terms

By using this Site, you signify your acceptance of this policy. If you do not agree to this policy, please do not use our Site. Your continued use of the Site following the posting of changes to this policy will be deemed your acceptance of those changes.

Contacting us

If you have any questions about this Privacy Policy, the practices of this site, or your dealings with this site, please contact us


Privacy Policy last updated on 10th June 2019.

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Privacy Policy

VR Platforms


Interested in Teaming Up?

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VR Platforms

VR Platforms


Interested in Teaming Up?

Contact us to talk about your VR game

Contact Us

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VR Platforms

VR Platforms


Interested in Teaming Up?

Contact us to talk about your VR game

Contact Us

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VR Platforms

VR Game Financing


Need a bridge to leave your 9-5 day-job, or kick start your VR game team? With a long history of working with indies, we're more likely to 'take a punt' on your game or concept. Reach out us to discuss and see where the path leads ...

Ask about Game Financing

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VR Game Financing

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